Ação e reflexão sobre a ação no desenvolvimento da história em quadrinhos “in situ: uma aventura visceral”
Abstract
This article consists of a reflection on the experience of undergraduate students in Biological Sciences in the construction and development of the comic book "In Situ: A Visceral Adventure", as well as its possible applications in the teaching-learning process. The artifact's development involved three phases: data collection and analysis, creation and documentation, and development. Subsequently, the product was submitted to a validation process by undergraduate students in Biological Sciences and education professionals in the fields of Science and Biology, and the responses were analyzed for their meanings and subjectivities through Content Analysis. The presented comic book features thirteen characters, two hundred and three comic panels, distributed across fifty-eight digitally illustrated and colored pages. In terms of validation, this artifact proved to be an excellent resource for the application of alternative methodologies that actively operate in the teaching of Science and Biology.
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